• Fargrim –  The Hammer of Vildoria

    Fargrim – The Hammer of Vildoria

    Background Fargrim is a dwarf from the Iron Peaks, a mountainous region where dwarven clans are known for their mastery in blacksmithing and combat. He was born into a family of warriors and blacksmiths, always looking up to his older brother, Baldrin, who was a natural leader. Together, they became mercenaries, fighting in countless battles…

  • The Citadel Tower Hall

    The Citadel Tower Hall

    Development Update #7 Welcome to our latest devlog! Today, we’re excited to share the process of creating the hall in the Citadel Tower. We began by preparing an empty room, focusing on its layout and structure. Next, we added stairs using parallax to create depth and movement within the space. The hall is decorated with…

  • Blade and Bow

    Blade and Bow

    Development Update #6 Welcome to our latest devlog update! We’re excited to dive into the heart of combat in Arcanterra, where every swing, strike, and shot can mean the difference between victory and defeat. Our team has been hard at work refining the diverse range of weapons at your disposal, and today, we’re thrilled to…

  • Weapons

    Weapons

    In Arcanterra, the type of weapon a player wields not only affects the speed, power, and range of attacks but also determines the distance at which the player can initiate an attack. This range varies significantly depending on the weapon, from the close-quarters combat required by a dagger to the long-range precision of a bow.…

  • Tale of Arcanterra

    Tale of Arcanterra

    Ah, Arcanterra… a world as ancient as time itself, where the very air hums with the power of the Arcane. This realm is a tapestry woven with threads of magic, history, and conflict—a land where the elements dance to the will of the Ancients, those primordial beings who once shaped the very fabric of existence.…